Friday, March 14, 2014

Life of Rage - The End is in sight!

Over the course of the last couple of weeks, I have been inspired by the idea of converting my Life of Rage supplement into a full-on retro-clone. To that end, I made a list of the things I would need to add to it to reach that goal. As of today, I am nearly there.

Right now, I am only lacking the descriptions of the 42 monsters I am including, some Wandering Monster Tables, a character sheet, a sample adventure, and, of course, 13 pieces of art.

The art will, as always, be the hardest part for me. I have it in my head that I want to do it myself. I have a style in mind. One that reflects my views of the game; half tongue-in-cheek, half gritty serious. The style will be somewhat cartoonish, but still somewhat R-rated (no nudity though, cuz who needs that?). One of the pieces of art will be a map of the Dark Coast, my default setting included with the game. Plus I will need a cover. Though I will probably use one of the better interior pieces as a base, and colorize it for that purpose.

Right now the file is 50 pages long. Once I add what is missing, I imagine it will be 60-65 pages. I think that's a pretty good count for a B/X-styled game.

This is actually pretty exciting for me. I've wanted to be a game-designer for years. And thanks to the Internet and the opportunities for self-publishing that exist now, I kind of am one. What would be really cool is if one of the major companies took notice and invited me to work for them (even if in a minor way).


  1. Good luck with your game. The process is kind of like physical training for your brain (I was reading your fitness blog). Keep us updated on the progress.