Monday, December 12, 2016

Turtle Island


Some of you may have noticed the new game image to the right.  This is the game we are currently playing.  My wife’s Dragon Age game got put on hold for various personal reasons, and one of the guys in our group has been working on Turtle Island for a long time.  So, we just decided to jump in.

Basically, it’s 14th century “North America” (as in before it was known as such).  We’re all members of the Penobscot tribe (plenty of M*A*S*H jokes to be had every time the name is mentioned), living in what is currently the state of Maine.

It’s a fun take on D&D for many reasons.  Mainly, Native Americans (or Indigenous Peoples).  That right there makes it a cool idea.  And all that goes with it makes it a very unique play setting.  Things like no armor to speak of, no “uber” spells (like Fireball or Lightning Bolt), different kinds of classes, and unique takes on existing classes.

All of this is handled well by the DM who wrote a lot of new rules and variations to cover these ideas.  I’m pushing him to put it all into a publishable format.  I think this would do gangbusters at RPGNow.

Our group is kind of large, but with a wide variety of characters and character-types.  So far we’ve fought some bears, a giant snake, a giant lobster (this is Maine, after all), and a witch.  We’re still dealing with the witch, though.  She did a number on an NPC, and we are inclined to help her, and the village in general, out of this mess.

And once again, I have pigeon-holed myself into the role of hulking warrior.  So, to counter that, I’ve decided that my excessively large Brave (Fighter), who spent time among the Bear Spirits in the Spirit Realm, is very self-conscious about his freakish size and strength.  I imagine him being like if Andre the Giant had been an Indigenous.  His name is Sitting Bear, mainly because he has taken on a lot of the mannerisms of a bear, including just sitting when he is not active.

Already had some interesting RP moments with him.  He has an affinity with bears, so he doesn’t eat bear meat, and has a preference for eating a lot of fish.  This affinity came into play when he stopped his companions from killing a mama bear who was defending her cub by imitating a bear and turning on his party to “scare them off.”  And it worked!  The mama and her cub escaped into the woods unharmed (papa bear had already been killed, which upset Sitting Bear somewhat).

He also started an odd romantic involvement of sorts with an NPC who is physically deformed, which he identifies with.  It’s a long, complicated story, but it’s fun.

Probably won’t get to play again until after the new year, but I’m looking forward to seeing where this is going.

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