Tuesday, September 29, 2015
Dragon Age Continues
So, we’ve had a total of three sessions of Dragon Age now, and things are starting to get interesting. We’ve pretty much got our main party now, since our former DM has joined with his character (he missed the first session). We have one other player, but he has yet to make a session. He lives out of town, and plays via Google Hangouts, so I’m not sure if he will ever be able to join us.
Anyways, it’s interesting not being the powerhouse meat shield like I had been for 6-year D&D campaign. I’m a former military scout, who grew up in the city of Denerim. My wife is basing a lot of the background of the campaign on the DA: Origins video game. So, some NPC’s from there are featured in our tabletop game (including her character). The game takes place not long after the last blight was defeated. Allister sits on the throne. And life is slowly settling back to “normal” for Ferelden.
The main thrust of the campaign so far centers around slavers kidnapping elven children from the Alienage. We rescued a bunch of the them from a renegade mage, but that just opened up whole can of worms, and now we have been tasked with ridding the city of slavers by Allister himself. Then there’s the mystery surrounding a Templar Knight-Commander, his forbidden love for a Circle Mage, and another mage with dark and mysterious motivations…whom we can’t seem to find yet. However, we did commandeer his home as our headquarters, so there’s that.
The last session saw two of our party begin semi-romantic relationships with NPC’s, quite by accident. And my character got a mabari partner. When we rescued the elven girls, they were in cages surrounded by starved mabari. After defending myself against one, and killing it, I used intimidation and reason to calm the other three. We then gave them over to a local mabari trainer I knew, who paid me back with a young, unbonded dog. His name is now Kalidor.
I think our next session will see us actually leave the city, and probably get into some fights. The last two sessions had little to no combat at all, aside from an archery tournament which one of our warrior-types won.
I’m just happy to be gaming again. This summer’s hiatus was almost depressing.
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